piestyx
I build AI agents, cognitive architectures, and little weird things, then write about what breaks along the way. This site is a long term archive for experiments, essays on the intersections of AI, philosophy & consciousness, and project devlogs. Blogs are generally written in a lighter tone, essays not so much.

Portfolio
Collection of project pages, experiments, and implementation-focused work
- Orielle: An AI gameplay agent for Caves of Qud that reads game logs, will reason about state, and play along to try and reach the end goal
- xenolab: A prototype terminal research roguelike in Rust that generates a deterministic causal micro-ecosystem from a seed, lets you intervene in that world, and records replayable run events with deterministic hashing for verification
- pieBot: A local‑first, Rust‑authoritative agent execution substrate. Models are untrusted compute accelerators; the Rust control plane owns state, policy, tools, audit, and artifacts. The system is the agent

Blog
If you fancy some reading you can also check out the blogs or essays page
- Blogs on general thoughts that crop up and get written down
- Updates and devlogs on some of the portfolio projects
- Essays on philosophy, AI and consciousness